How to Build Better Dungeons for D&D

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Dungeons, so important to D&D they’re listed before the game’s iconic Dragons. Indeed, the original game is based around delving multi-level underground complexes with each level’s number assigned to the appropriate character level. At the end of your dungeon, you Continue reading How to Build Better Dungeons for D&D

Placing DnD Races in Your World Building

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*For this article we’ll be using the term “Race” as it has historically been used in the DnD races context and not it’s real world application. While species and ancestry are less problematic terms, gaining in use and publication, we’re Continue reading Placing DnD Races in Your World Building

How to Create a 15-Minute D&D Campaign Start

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Whether you’re a brand new player stepping behind the DM screen for the first time or a many-decades veteran DM with players showing up in an hour, with nothing prepped, this will help you get from the blank page to Continue reading How to Create a 15-Minute D&D Campaign Start

World Map Essential Resource Distribution, Part II

Welcome back, we are picking up where we left off in the worldbuilding process. In the last section, LINK HERE where you can catch up on the essential resource distribution so far, we nailed down the staple crops and domesticated Continue reading World Map Essential Resource Distribution, Part II

River Courses, River Crossings, Tow Boats

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Rivers are perhaps the most important part of pre-modern world building. That’s why it’s unfortunate rivers are commonly misunderstood and underutilized in D&D. Large rivers are the foundation of civilization and act as the primary means of travel for people, Continue reading River Courses, River Crossings, Tow Boats