An Introduction to D&D Region Hex Mapping

Introduction-D&D-Hex-Mapping

Welcome back to the Worldbuilding Process series. Now, last time we put our attention to Dominion Worldbuilding. If you need a refresher on any of the steps so far, you can find links to the individual articles on the Worldbuilding Continue reading An Introduction to D&D Region Hex Mapping

How to Build Practical D&D Cities & Villages with Your Players in Mind

Player-Focused-Settlement-Design-D&D-Red-Ragged-Fiend

Building D&D cities, towns, and villages is challenging. As a Dungeon Master, you either don’t spend enough time prepping a settlement to find it’s a forgettable, cookie-cutter location and one where the PCs have nothing to do and can’t find Continue reading How to Build Practical D&D Cities & Villages with Your Players in Mind

Worldbuilding Dominions on Your World Map

We return to the world building process. In the last segment we took a brief tangent to build out a capital city profile. This time we’re back for worldbuilding dominions for our map! Now, we won’t be creating every single Continue reading Worldbuilding Dominions on Your World Map

World Building Capital City Profiles

worldbuilding-capital-cities-Red-Ragged-Fiend

Welcome back and welcome home to the Red Ragged Fiend, a website dedicated to the adventures of playing tabletop games, especially roleplaying games. This post about worldbuilding capital city profiles is another in the now long-running series of Worldbuilding Process Continue reading World Building Capital City Profiles

Adding Capital Cities & World Map Landmark Locations

atlas-world-map-landmark-locations-header-redraggedfiend

Welcome back to the World Building Process series. I’m excited to continue growing our world map. And now we’re going to start adding important world map landmark locations. This step represents crossing a major threshold in world building for our Continue reading Adding Capital Cities & World Map Landmark Locations