Tweaking the Game: Options and House Rules

Options_And_House_Rules

Tweaking the Game: Options and House Rules First I want to make clear you in no way need to change the game of D&D. Adjusting the game rules is optional. If you’re a new DM or have a difficult time Continue reading Tweaking the Game: Options and House Rules

Adventure Skeleton

There’s only one original story that’s ever been told: Someone wants something badly and is having difficulty getting it. First, burn that idea into your brain. Second, realize whatever adventure you create will suck. The quicker you realize and become Continue reading Adventure Skeleton

Explore the Dungeon because I DON’T KNOW

While exploring dungeons because REASONS is popular in the cartoon Adventure Time you will probably need your plots and adventures to be coherent. Like the Tom Clancy quote, “The difference between reality and fiction? Fiction has to make sense,” you Continue reading Explore the Dungeon because I DON’T KNOW

Five Fingers of Fear

Fear seems like an appropriate topic for the season. But how do you utilize fear in your games? I’m not speaking about running horror specifically, which takes a lot of work to keep the tension up between game sessions. But Continue reading Five Fingers of Fear