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Tag Archives: dc

Upgrading D&D DC/TN Part II

Posted on June 7, 2020 by RedFiend
dc/tn and sisyphus rolling a boulder

Welcome back, we’re continuing the discussion on upgrading your D&D game’s DC/TN. In the last section we created a way to make dynamic Difficulty Class/Target Numbers for your game. The focus was to create a system that gave you the Continue reading Upgrading D&D DC/TN Part II→

Posted in DMs, Game Mechanics | Tagged dc, DM, DND, effort, GM, ICRPG, Pathfinder, tn

Improving DC/TN in D&D, Dynamic Adjudication

Posted on May 11, 2020 by RedFiend

Most tabletop RPGs function along one underlying fact. You roll dice to determine the success or failure of actions. That means there must be something to gauge those dice against. Most often it’s a static number. Referred to by most Continue reading Improving DC/TN in D&D, Dynamic Adjudication→

Posted in DMs, Game Mechanics, State of RPGs | Tagged dc, difficulty challenge, DM, Game Mechanics, GM, star wars, tn

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