Five Fingers of Fear

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Fear seems like an appropriate topic for the season. But how do you utilize fear in your games? I’m not speaking about running horror specifically, which takes a lot of work to keep the tension up between game sessions. But Continue reading

Master Disaster

Sometimes you need to break up the monotony of the flavor of the week Big Bad Evil Guy, shadowy cabal, evil empire, or dastardly cult. Other times you just want to hit the reset button on something in your campaign Continue reading

5e Character Generation pt III

We are bringing this character builder look at the new Player’s Handbook to an end. When I build a character my first focus is on the mechanics, I want an adept character. Naturally this last post will be about skinning Continue reading

10 Degrees of Helpful NPCs

If you’re running a game occasionally a PC may stop and speak with an NPC (insert pause for audience reactions of shock and laughter). You may have one of those players who wants to talk with NPCs rather than immediately Continue reading