From Atlas to Region Hex Mapping: Worldbuilding Biomes for a Continent

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Welcome back or welcome to the blog for the first time! This time, I want to show off another example of grabbing the microscope and dialing in the magnification to zoom in on our world map with some more detail. Continue reading From Atlas to Region Hex Mapping: Worldbuilding Biomes for a Continent

Worldbuilding Culture Questions and Checklist for D&D & TTRPGs

Worldbuilding-Cultures-DnD-Dungeons-Dragons-RedRaggedFiend

Welcome back! So far in our top-down worldbuilding series we’ve created a world map, put down some landmarks, and even drafted up some borders for the different political states. Now it’s time we turn our attention towards the human element Continue reading Worldbuilding Culture Questions and Checklist for D&D & TTRPGs

Language Mapping for D&D Worldbuilding

Language-Mapping-DnD-Worldbuilding-RedRaggedFiend

Welcome back, or just welcome if it’s your first time here! Today we’re continuing our worldbuilding process series by taking a look at language mapping. For the uninitiated, we’ve been creating a series of blog articles detailing steps on worldbuilding Continue reading Language Mapping for D&D Worldbuilding

D&D Region Hex Stocking: Heartlands, Marches and Wilds

D&D Region Hex Stocking Title

Welcome back, we’re picking up in the Worldbuilding Process from Scratch series. This post is our second installment on transitioning the scope of worldbuilding from the highest level to a higher level of magnification, the region hex, by discussing D&D Continue reading D&D Region Hex Stocking: Heartlands, Marches and Wilds

An Introduction to D&D Region Hex Mapping

Introduction-D&D-Hex-Mapping

Welcome back to the Worldbuilding Process series. Now, last time we put our attention to Dominion Worldbuilding. If you need a refresher on any of the steps so far, you can find links to the individual articles on the Worldbuilding Continue reading An Introduction to D&D Region Hex Mapping