Adding Capital Cities & World Map Landmark Locations

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Welcome back to the World Building Process series. I’m excited to continue growing our world map. And now we’re going to start adding important world map landmark locations. This step represents crossing a major threshold in world building for our Continue reading Adding Capital Cities & World Map Landmark Locations

Placing DnD Races in Your World Building

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*For this article we’ll be using the term “Race” as it has historically been used in the DnD races context and not it’s real world application. While species and ancestry are less problematic terms, gaining in use and publication, we’re Continue reading Placing DnD Races in Your World Building

World Map Essential Resource Distribution, Part II

Welcome back, we are picking up where we left off in the worldbuilding process. In the last section, LINK HERE where you can catch up on the essential resource distribution so far, we nailed down the staple crops and domesticated Continue reading World Map Essential Resource Distribution, Part II

River Courses, River Crossings, Tow Boats

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Rivers are perhaps the most important part of pre-modern world building. That’s why it’s unfortunate rivers are commonly misunderstood and underutilized in D&D. Large rivers are the foundation of civilization and act as the primary means of travel for people, Continue reading River Courses, River Crossings, Tow Boats

Distribution of Resources World Map for World Builders

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Welcome back to the Worldbuilding Process. If you’ve been working alongside the blog, your world should really be coming together now. We started early on working on the basic concepts that would drive the world and how it would be Continue reading Distribution of Resources World Map for World Builders