Character Generation – A Look at the New D&D Player’s Handbook

This is a joint exercise with Ryndaria.com. In the next few blog posts on both sites we will be generating characters, speaking about the process, the choices we made, and through that our reflections of the new Dungeons & Dragons Continue reading Character Generation – A Look at the New D&D Player’s Handbook

Weapons for Dunces

“My sorcerer is a conflux of wild, powerful magic loosed on the world. He also wields a sickle. No, my character doesn’t have a background in farming- why do you ask?” Simple weapons as a concept bother me. In D&D Continue reading Weapons for Dunces

Dungeons & Dragons: Free Basic Rules

Dungeons-and-Dragons-Basic-Rules

Lots of people are talking about 5th Edition, D&D Next, or just simply “Dungeons & Dragons” per WoTC, which is utterly confusing for a brand that has put out different editions and variations of the same product. Anyway, if you Continue reading Dungeons & Dragons: Free Basic Rules

Analog Gaming is Retro-Cool AKA People Crave Human Interaction

4.25 Years Four and a quarter years it took me to get a magic sword in a play by post (PBP) game. I keep looking at that number and try to make sense of it but it refuses to seem Continue reading Analog Gaming is Retro-Cool AKA People Crave Human Interaction