Tweaking the Game: Options and House Rules

Options_And_House_Rules

Tweaking the Game: Options and House Rules First I want to make clear you in no way need to change the game of D&D. Adjusting the game rules is optional. If you’re a new DM or have a difficult time Continue reading Tweaking the Game: Options and House Rules

How to Use and Abuse the Core Assumptions

How to Use and Abuse the Core Assumptions Welcome back to Worldbuilding Process post number two. Dungeons and Dragons comes with a lot of assumptions baked into the core system. D&D relies on our shared knowledge as humans and especially Continue reading How to Use and Abuse the Core Assumptions

Adventure Skeleton

There’s only one original story that’s ever been told: Someone wants something badly and is having difficulty getting it. First, burn that idea into your brain. Second, realize whatever adventure you create will suck. The quicker you realize and become Continue reading Adventure Skeleton

Explore the Dungeon because I DON’T KNOW

While exploring dungeons because REASONS is popular in the cartoon Adventure Time you will probably need your plots and adventures to be coherent. Like the Tom Clancy quote, “The difference between reality and fiction? Fiction has to make sense,” you Continue reading Explore the Dungeon because I DON’T KNOW