Character Generation – A Look at the New D&D Player’s Handbook

This is a joint exercise with Ryndaria.com. In the next few blog posts on both sites we will be generating characters, speaking about the process, the choices we made, and through that our reflections of the new Dungeons & Dragons Continue reading Character Generation – A Look at the New D&D Player’s Handbook

See Spot Passively Perceive

One of the things I noted when looking over materials from the shiny new edition of Dungeons and Dragons is the return of the Passive Perception box on the character sheet. I’ve always thought this was a strange character sheet Continue reading See Spot Passively Perceive

Dungeons & Dragons: Free Basic Rules

Dungeons-and-Dragons-Basic-Rules

Lots of people are talking about 5th Edition, D&D Next, or just simply “Dungeons & Dragons” per WoTC, which is utterly confusing for a brand that has put out different editions and variations of the same product. Anyway, if you Continue reading Dungeons & Dragons: Free Basic Rules

Analog Gaming is Retro-Cool AKA People Crave Human Interaction

4.25 Years Four and a quarter years it took me to get a magic sword in a play by post (PBP) game. I keep looking at that number and try to make sense of it but it refuses to seem Continue reading Analog Gaming is Retro-Cool AKA People Crave Human Interaction